Hi, I create a square (with bullet behavior) every 1 second with some random values for it's size, speed, spawn coordinates.
For these values, it's working correctly, each instance has different values and they do not change during their lives.
But I also have a ReplaceColor effect that is changed randomly between 3 colors on creation of the square.
This one affects all square instances, not only the newly created one.
(Click on image to go to it's full size)
I have a Construct license for some times now but I never used it so I'm a newbie and don't see where I did something wrong.
Can you explain how can I change the color of the newly created square without affecting already created squares?