I have three objects that spawn enemies. I want to store the enemies in an array. The array will be 3D (Level, wave, enemy type).
The spawner objects will look into the array and depending on the current level and wave, they'll spawn enemies specific to that level/wave combination.
I want the three objects to use the same function to spawn enemies. I thought if I could create three copies of the array and have an instance variable to differentiate each array from the other, I could use the same function to spawn enemies (because the array will have the same name but the instance variable will have a different number).
Is this possible? I tried dragging the array to the layout to create a copy but that didn't work.