Right...... OK, obviously i've not made my issue clear enough to understand what i'm on about so lets try some visual aids, maybe that help explain what i'm refering to.
This is what i'm talking about. This is from my 2nd capx. Do you notice how each time the player drops, the player moves closer and closer to the left? The player ends up at the edge of the screen... This is what i want to FIX.
Note the difference with this example, where the player drops but does NOT move to the left and end up at the edge of the screen? This IS how i want it.
(Apologies for the quality, should be OK though)
I tried fixing this issue on the 1st capx i posted by setting the player's X (which is line 16 in the capx), but ended up with a glitch where the player moves through platforms. Judging by the feedback,I'm guessing this is the wrong way to go about it, so i'm looking for a solution to the problem above, where the player moves to the left when falling.
I hope thats made it clear and any help would be appriciated.
[quote:sd7mcpke]Btw, line 12 is wrong, i've corrected it, didn't check everything in detail, line 12 just too obvious.
This is from the Autorunner Template on Construct 2.