Hi guys, I understand that making tnhe tiled backgrounds or platforms is an art.
If I make a street from side trough many long squares that are also rotated in order to create a road with hills from the side, how can Imake in the way that my "stone" sprite image is filling correctly the shapes of my hills on not only a strigth road ...do u understand what I mean ?? Or is it just a lot of work to place many sprites in order to "hide" the boxes that are the collision pbjects for my side car game ???