So this is what I’m doing. When landing on the planet, it’s just a Tiled Background of dirt, sand, snow or yellow snow. There are seasons, the seasons affect the GlobalVariable of clock. The clock controls the growth and placement of random shrubs, grass and saplings, as well as the day and night cycle and temperature too, not to mention wind, rain, snow and sun. *cough* Firestorm...
Per shrub and sapling has 20 frames, they are PNG. They are between 128 - 256px and range from 31kb - 41kb per frame.
Below I have gone in depth so that I can get the help that, I want to make sure that you all understand exactly what I'm doing so I can get the help that I need.
Thank you for your help.
I am making a Rim World clone in Construct2 but with my own very unique style. I am copying certain gameplay aspects of Rim World. Your life on earth in the year 2522 is ripped away from you. As an independent trader vessel, your job was to transport goods to and from Earth & Mars. Unfortunately your warp drive has a 1 in a quadrillion chance of having a fatal malfunction, this bends space and fires you through into unchartered territory. During this time your vessel is being ripped to pieces and you don't feel so good. Surprisingly whilst at the speed of light, you manage to vomit your way into your escape pod and after the whole ordeal you lose consciousness and wake up plummeting to an unknown planet of unknown origin. Oh no you say to yourself, I’m plummeting into a planet full of cyanide gas, but fear not! The escape pod is a cryopod and will not dump the panicking traveller onto a planet of which cannot sustain life. The year is unknown, is it the past, is it the future, how long have you been asleep, how long have I been travelling? ...What’s my name?! in time you will come to know.
On landing, you and your droid are to survive, build, prosper and launch a spaceship into space of your own design in the later future to try and get back home. You will of course need to learn how to do many things, such as design a warp drive, a propulsion engine, a phaser ect ect … But fear not, located in your escape pod is your phone, it has no signal but it has with it every book to have ever existed. What’s the pin?!” ...erm. So no need for a research table, just sit down whilst snacking on a sandworm in candle light and learn how to make a wheelbarrow to how to make a propulsion engine, it’s all there once you can unlock your phone. Your droid is there to help you too. It will defend you, it will help you build and many more things that I have yet to come up with.
During endgame, having researched the technology and built a spaceship and having launched into space you will be able to navigate your ship into an endless void, however certain things are bound to go wrong whilst your up there. My plan is to have you live on the actual ship you made for a set amount of days whilst holding off attackers from an unknown AI or life form ?
Eventually the nasty AI or aliens that are out to get you will unfortunately destroy your ship. Lucky for you, you've always got your droid and escape shuttle in standby ready to fire you off into the next planet of which will have many different aspects from the last. Some good, some most unfortunately bad. The game is designed to get harder as the, I'm just going to call them aliens. The aliens will follow you, hence the game will become harder.
The first planet will be of course be the easiest planet, much like earth. The 2nd planet and all those after that will be completely different in looks, gravity, time, weather and seasons ect ect…