How would I set the distance I want my bullets to travel? I thought it would be move forward but that obviously spawns them at that location. I don't want them going on indefinitely...
Dead simple if you are using the bullet behavior. Just set a global var (BulletLife) with the maximum distance you want the bullet to travel. Then:
Foobar.Bullet.DistanceTraveled > BulletLife
Here's a capx:
https://www.dropbox.com/s/6rllxv4a0a7uj ... .capx?dl=0
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