Since C2 free version is limited by 100 events, I am using 1 Event Sheet for more than 1 layout to try and work within the 100 events boundary. However, some of the levels in my game are a bit different in mechanics than the rest.
I would like to do something along the lines of "If a certain Layout is currently running, do X, Y and Z."
How can I do that?
Also (since the question text field wasn't enough to include this) I have this object that acts as a wall. I imported 3 different types of these walls and tweaked each as a separate object (instead of combining them into 1 object with different animations). The problem is, I need to run events for the 3 types now and I am running out of events in my game so is there a way to merge three sprites instead of recreating them?
I understand I can redo everything -- that is the point of asking this, I don't want to redo all the work I did for the 3 types again.
Thank you very much in advance,