very basic stuff
make there no instance vars for the boss
add a global var for score
on player hit boss-add one to score
add a global var for health
on boss hit player-subtract one from health
and then when player dies:
compair health=0 - go to endlayout
and the nat the endlayout make a text and set text to:
"your score :" &score
--
that should be it right?