cesisco's Recent Forum Activity

  • I love Drawplus(vectorial), they have a very nice interface, they try to clone the Adobe interfaces but for some reason it's even better than adobe stuff.

  • For me firefox is the browser with best performance.

  • i think scirra should pick the theme for the next game competition with this tooll <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hi, i picked up some old example from ROJOHound for something totally different and i got this.Fruit ninja slash

    It can be better if you can finetune the Heigth for different distances from touch to Touchend.

  • Is to test in your device and is in the toolbar.

    Ashley i did o lot of tests and for me the sounds only works with appmobi if they are in the "music " folder in construct, if they are in sounds folder they doesn't work at all.

  • here in my xdk, for some reason the sound only works in "test anywhere" mode. delgado did you tried that? or only test local?

  • I don't think there's a width limit at all.

    Ok, thanks.

  • Hi, anyone knows if there is a width size limit for packaged apps in Chrome store?I can't find that information anywhere.

    tks

  • cesisco : yes, you can expect the same performance as PhoneGap (even a bit faster, since you're on desktop, and not on mobile). You can also use WebGL when the desktop build of Webkit use it, when the mobile version doesn't allows it (however, I don't know if the WebView of the Xcode project use the stock Safari build, or a custom Webkit build...)

    Thanks.

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  • Hi, check my game saved by the balls in scirra arcade, the game is framerate independent, objects with physics behaviour runs independent from framerate Fluctuations, the game is almost unplayable without this.Use stepping interactions aswell to finetunning the physics in your game for a better game experience.

  • Pode , Thanks, but i can expect the same performance of PhoneGap or appmobi?tks!

  • Hi, i don't know if this was posted before, but i have read these links.

    This game company made the HTML5 game "onslauht" for chrome store and now they have the same game in apple store using this method to port the HTML5 game to iOS.I don't have a mac or xcode, could someone explain me if this a good method to port HTML5 and if it works with construct exported files?

    I've played the game "onslauht" in my iPad and it runs pretty well.

    Those links are from march 2011 posts.

    tks

    topic1

    topic2

    topic3

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cesisco

Member since 2 Feb, 2010

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