cesisco's Recent Forum Activity

  • I had a similar dynamic camera in my Ludum Dare48(i didn't finish).In my game i use a group to put the zoom, and then i compare the distances between players to activate and deactivate the zoom to fit your needs,if you don't need full zoom when the players are to close.

    By the way sqiddster example is more elegant than mine, i think i'll switch to this <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Ah! I made it to the leaderboard! Cool little game! <img src="smileys/smiley20.gif" border="0" align="middle" />

    <img src="smileys/smiley32.gif" border="0" align="middle" /> yeah you scored 382

  • Really fun test!

    devMidgard tks.

    I sneaked your wordpress theme,is simple but cool, i think i will "steal" that theme to my site. <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Thanks Rory,i'm doing things in this game mostly to use features in construct2 that i never used, like sprite font(every polished game should use this)textbox, leaderboard with Ajax etc.

  • Hi, i made a leaderboard to my game Frogonauts, thanks to Ize example(Ajax/PHP), the games uses the amazing Mipey Sprite Font, and a utility made by blackhornet, to generate sprite fonts files.It was the first time i made a leaderboard and i succeeded thanks to the amazing people here in the forum.Guys, don't ask for help without searching the forums, there's 90% chance that what you are looking for, is here in some post.

  • Amazing!i had a million game ideas when i saw this.

  • Looks....Epic! <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Very nice game!

    it would be great a multi-player mode girl vs boy(with wasd vs arrow controls).Just my 2 cents <img src="smileys/smiley4.gif" border="0" align="middle" />

  • I forgot to say that the game is also playable in the ipad(i've only tested in my ipad2).it runs pretty well in most of the levels.

  • JohnnySix Great!i think you are in the right direction!

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  • Very nice!it could be a great game if you stay focus in the level design.I see a lot of games here with great graphics but lacking in the level design department and mechanics concepts.Until now i liked what i saw, congrats.

  • That sun looks reeeeally stoned.

    i never noticed that before<img src="smileys/smiley36.gif" border="0" align="middle" />

    in the 2nd chapter the game becomes very very challenging.

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cesisco

Member since 2 Feb, 2010

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