Let's start by adding objects: Tile map with graphics for the playing field. TilePath "Tilepath" for the grid of moves. Sprite "Unit". Since a single tile is us...
I originally created this tutorial as a guide to getting Dialogue Designer exports into C3 projects. I did this as I was using the program in my own game (Bilki...
Recently in my project I was looking to set Array instance variable but there was no such option for Array, so I made custom Array from default. This is my firs...
This tutorial has been completely redone as of Sept/14/2015. A basic understanding of Arrays and Functions if you wish to adapt it to your own needs. For this i...
This is part 11 of the tutorial series Learn Javascript in Construct . This part continues on from part 10. So in case you missed it, see Learn Javascript in Co...
I have really been excited about the new scripting feature and have reworked most of my game to make use of it. For me I find it much easier to structure my gam...
In the file bellow you will see how to manipulate arrays , to create objects on a especifc place , by manipulating the arrays , and you can create any type of d...
One thing you will be doing a lot of is creating objects, modifying those objects in some way and then setting them lose into the game world. Normally in comput...
This tutorial is a follow up to my article “ How to improve your Construct 2 code with callbacks ”. Today, we'll take a look at some techniques to achieve a mor...