This is an example of how to auto-tile sprites using an array and a bitwise method explained here: Demo. Please Note: With the addition of the tilemap plugin, i...
Ejecta is an open-source wrapper designed to provide a high-performance way for HTML5 games to run as iOS native apps. In order to test and publish with Ejecta,...
This post is part of my ongoing "Bite Sized Game Development in Construct 2" series, which can be found here . This series is aimed at beginners who want to get...
C2 Ads Basement. Today I will lead you through mopub and show you how to set it up with AdMob and CooconJS (works with Android and IOS). If you have some tipps...
In this tutorial, I'm going to attempt to create a simple top-down racing protoype. In this game, the other cars in the race will be played by the computer who...
I've made a video-tutorial for GameDev TutsPlus where I explain how to do a multiplayer turn-based board game (local multiplayer as 2 players on the same comput...
Ejecta is a great tool to export your game to the iOS platforms. First of all, we have to say an enormous thank you to 0plus1. , who has done a incredible work...
You might have noticed that sometimes the Export project option takes a couple of minutes to complete, especially with larger projects. This is because Construc...
Here is a method for supporting multiple languages using XML and project files . Each language will have it’s own file called strings. Xx .Xml where xx is the t...