Level Design in a Nutshell

3
  • 16 favourites

Index

Stats

6,485 visits, 14,842 views

Tools

Translations

This tutorial hasn't been translated.

License

This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

WHAT CAN WE LEARN SO FAR?

1.) Make sure the player can master a tool or ability.

2.) Reduce the amount of tutorials, it’s boring.

3.) Level design influences the environment.

[page="

KISHOTENKETSU"]

KISHOTENKETSU

Kishotenketsu (four step level design) is a level design method inspired by narrative structure of four-panel comics.

*) 1st panel introduction

*) 2nd panel development

*) 3rd panel twist

*) 4th panel conclusion

Watch this video first :

  • 0 Comments

  • Order by
Want to leave a comment? Login or Register an account!