Creating a weapon effects

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.capx

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first import guns and bullets picture. After create "reload" text. make weapons of origin close to the trigger. import sounds create touch , audio.

Create instance veriable. This will be the number of bullets. AK47 bullets takes 30 to 30 value for its. İnstance veriable the name of the "bullet"

We will now edit the animation of the image bullets. Open picture and duplicate animation after delete last bullet and again duplicate and delete last bullet. We're down to 0 than 30.

We create a transparent sprite. name "area". future weapons on the way we are positioning

let's code division

reload command and shake commands are as follows

As long as decreasing fire bullets codes are said to go up one at a time to be written about animation

good works ;)

.CAPX
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