Forum Topics tagged z-sort

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8 forum topics with this tag
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Forum Topic
Sorting Z Orders
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In recent versions of C3 did we lose the option to sort by ascending or descending? I recall it being an option before and I'm trying to figure out an easier wa...

posted 5 years ago
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1. Imagine you have some overlapping cards. 2. Then you hover your mouse through them. 3. Then you ask to focus in the uppermost (z-index) instance of this card...

posted 4 years ago
  • 1 replies
  • 322 views
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Forum Topic
Should the developer manually declare Z-Ordering?
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We took a look at the script from the public project Demonoire, which is provided by default. Here, Z-Ordering is controlled directly from the event sheet. When...

posted 4 years ago
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  • 802 views
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How to have an efficient Tilemap Z-order / depth?
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I have spent a good chunk of time reading everything I could find on the forum, but I couldn't find anything that would really help me figure this out without c...

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Forum Topic
How do I optimize z ordering?
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So I need to dynamically send objects to the top or bottom of the layer. When the player's Y is greater than the bush's, put the player on top, when is lower, p...

posted 3 years ago
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  • 376 views
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Forum Topic
Get Z Elevation Crash
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Since very recently (I suspect the last C3 update to be in fault), the game crashes sometimes, when it is sorting the z order of the sprites: A JS crash is beyo...

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  • 395 views
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Forum Topic
Did Z-elevation and 2D rendering mode change (Z-sorting)?
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I recently ran into problems I don't recognize having. My project is top down with a bit of perspective, meaning you can go behind walls and pillars. Standard z...

posted 2 years ago
  • 7 replies
  • 415 views
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Forum Topic
Z Ordering multiple object types
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I was wondering if there was a way to z-sort multiple object types using the system action "zSort" and benefit from the performance of it instead of relying on...