Am I missing something here? I have a 9patch object with a 0.25 Z-elevation value but compared to another 9patch object which is like its twin (minus color and...
Hi is it possible to change from what angle the z-elevation is viewed? I'm using stacked sprites as 3d effect.
I am trying to use z elevation on a layout that is divided in two parts, one status window on the left side and a top-down view of the game to the right. The st...
I have received the following screenshot from a player of my game: I am not sure where to begin the investigation for this. I don't believe I even use Z Elevati...
I'm building a top-down game that has dynamic movement through multiple Z elevation. There are multiple lighting torches behind multiple Z platforms which the p...
I'd like to know if in "Hierarchy" has Z-Elevation like Behaviors PIN. If don't have this, are there plans to implement that ? Tks.
I'm making a 1st-person shooting gallery game where targets pop up randomly in 3D space and players touch-and-drag on their phone screens to move a cursor over...
I recently ran into problems I don't recognize having. My project is top down with a bit of perspective, meaning you can go behind walls and pillars. Standard z...
So I'm trying to make the player play the walking animation whenever the player is pressing W, S, Up arrow key, or down arrow key (this would change the player'...
Geez, there's a lot for me to learn;-; Basically, the player doesn't fall even though there's a literal gap where he's standing, making it look like the player...