I know that the wrap behavior only works after the entire object leaves the layout/screen. What I please would like to know is a way to every portion of the obj...
Is it even possible to wrap the screen when it goes out of bounds of a layout, seamlessly? Because I want to make a game that allows the player to walk in one d...
How do I make the player wrap only in horizontal?
I made the enhanced version of Wrap behavior. There's: Ability to enable/disable behavior. There are an "Is enabled" condition, "Set enabled" action and an "Ena...
So I have a world map experiment made up of sprites to represent the land. I have it looping while using A & D to scroll left or right, however I would like to...
Hi I'm trying to get my mesh to wrap seamlessly horizontally using the wrap behavior but there are always gap between the wrapped meshes when they get re positi...
If you take any HTML element example you can see how it wraps the text when it goes out of the screen. But I need to make zoom in on this HTML without the wrapp...