Content tagged webassembly

WebAssembly is a web standard that defines a binary format and a corresponding assembly-like text format for executable code in Web pages. It is meant to enable executing code nearly as quickly as running native machine code.

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The future of the Construct 3 runtime
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When we first announced Construct 3 , we said we'd focus on redesigning the editor, and carry over the same runtime as Construct 2. This was a wise choice given...

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Opus audio in Construct 3
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Audio codec support has been a thorn in our side for years. It was a problem when we first got going in 2011, and six years later, browser support Is'nt a whole...

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Apple broke WebAssembly and are leaving it broken
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The Spectre security vulnerability has left many companies scrambing to mitigate it. Along with other browser vendors, Apple worked quickly to add some mitigati...

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Behavior improvements in the Construct 3 runtime
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Our first blog post on performance focused on the runtime engine performance. Whilst upgrading our code for the new runtime, we also made some key improvements...

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Missing WebGL and WebAssembly
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I'm having a lit bit of difficulty in releasing my app. Whenever I try to open it on my Android emulator I get this screen: ]. When I uploaded it to beta versio...

posted 5 years ago
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What is the current state of iOS support for WebAssembly?
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We can't run our HTML5 game on iOS (but runs on Mac). Apple broke WebAssembly and are leaving it broken. ]iOS 11.2.2 and 11.2.5b6 WebAssembly regression (error...

posted 5 years ago
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  • 382 views
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Has anyone used c++ in Construct 3? I suppose it is possible to do it through WebAssembly and JS modules. If it is possible, it will be very good! C++ works mor...

posted 7 months ago

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