I'm trying to use the tilemap object to create my map and I want to add animated water. I've thought about: -animating 9 patches. But this would mean I couldn't...
Hi all -- am looking for help in figuring out how to limit the movement of objects that have physics applied. I followed this Construct tutorial to simulate wat...
I'm new to the forum, but I would like to ask how to make a fluid movement effect when an object touches with adequate force, the fluid begins to ripple If you...
I've been searching for days in the forums for tilemap, tilebased, water flowing movement. The affect I'm looking for would be basically what Terraria does with...
I am going to make an RPG style top-down game (Demoniore style). It is based outside and I have the needed tiles for the ground. The map will be fairly large, a...
I saw a water tutorial where alpha clamps are used to create water like visuals. However, when I try and do the same in Construct 3, the alpha clamps just don't...
I want to fill a glass or an object with water. How do I check if the water in the glass reaches a certain level?
How can I make something like this on Construct? Add me on Discord ZtarDuzt#8322 if you can help , thank you.
I have always wanted to make a Minecraft 2D game and I have made some with GameMaker but since switching to Construct 3. I would like to make a good one. I have...