Is there a way I can manually manipulate the shape of a sprite using C3? Something like this: If so, how do I even apply such feature?
Literally the gameplay is all about what title says. Player control only by sliding upside-down or side to side (a.K.A swipe). Falling blocks is automated but I...
Like this.
I'm making a top-down game where a player controls a car. I want to include teleporter entrance and exit tiles in the game - The player drives over the entrance...
A link to latest game version is here >> Performed square combo.