Content tagged variable

A symbolic name associated with a value and whose associated value may be changed.

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167 usages of this tag
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And then use it's value in a comparison. I can't provide a file now, but bear with me and you might get what I want to achieve. I want to retrieve the value of...

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I have a global variable for score that increases by 1 every time an obstacle is destroyed after moving off-screen. On getting a Game Over, any remaining obstac...

posted 4 years ago
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Variable Not Changing
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I am testing something and am trying to make it so that when a button is clicked, 50 is subtracted from the enemies hp. The enemy's hp could either be 100 or 50...

posted 4 years ago
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Multiple enemies are damaging a wall and they've different damage values as fast as the project is selecting more than one enemy , the damage values are absolut...

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My set variable is not working?
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Hey Guys! Sorry, but I have another question. I'm doing a coding where I do. When this clicked. Add 1 to this variable. But then when I do: If variable = x do t...

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Reset Layout not working properly
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I've added an action so that the current layout and all associated global variables reset when the space bar is pressed, but it doesn't work properly. The score...

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Reset all global variables vs included event sheets.
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Working on a project for a client, can't destroy it, hence the question. It has a main event sheet from where it includes a couple of other ones. And in the gam...

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Add to Global Variable not working
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I started a test project earlier today and can't get the enemy speed Global Variable to increase. It's supposed to increase every time an enemy is defeated, but...

posted 4 years ago
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I tried my best to search the forum and internet but could not find an answer to this. So maybe you can help or have any advice. Is there a way to use variables...

posted 4 years ago
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How do I make an animation "spread" to other sprites?
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If a sprite (for example) turns blue after being hit by a bullet, how'd I get other sprites of the same type to also turn blue on contact with the sprite that f...

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