Forum Topics tagged touch-object

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10 forum topics with this tag
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About the Touch object for the Mobiles and Tablets.
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Is it the right procedure to make the board (a sprite that represents the player), to move right or left by using the Touch object? Here's the Event Sheet and t...

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Using Touch object for the buttons in the game.
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I am just going to submit a picture of my Event Sheet and tell me if my buttons will work when I will put my fingers over it when I play the game with a Touchsc...

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How do I set touch for Hidden Object Games?
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HELP! I am a graphic designer, I don't know how to code. I brought this because it says they've "Visual Scripting". I've found zero Youtube tutorials on anythin...

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MultiTouch Button Release
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I am attempting to make a platformer with touch controls and I want my jump to have variable height. This is easy with keyboard controls, as you can just use "o...

posted 4 years ago
  • 6 replies
  • 745 views
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How do I create a touch release on the object?
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Hey, I want to touch release event when object touch hold down and release? I tried "is touching" but I cant get touch release event. Sorry for the bad English.

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How do I Detect Touch release on object?
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I need to detect touch release event on object? Like "Touch release on object". Anyone know solution for that? Thank you.

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Need Help Understanding Touch ID, etc...
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Below is my current setup for a mobile touch screen analog (angle only) control stick. The idea is that the Button_Alog_Stick (hereafter just "Stick") will trac...

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How do I make trigger once on touch of object?
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I got a sprite that should trigger an event on touch once, when a certain condition is met. For that I created a sub-event with the condition and the additional...

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  • 327 views
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Forum Topic
Enable DragDrop at Hold over object
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After enabling DragDrop at Hold over object, I need to click again to Drag the object. Is there a way to remove the additional click? I have other conditions th...

  • 6 replies
  • 174 views

Hoping someone can advise as to the best approach here. I will have a "market" in my game where the user clicks buy or sell for approx. 8 different types of ite...

posted 1 years ago