Content tagged tips-and-tricks

Game making tips and tricks! These helpful tips and tricks will help you learn clever ways of making your game better and make your games faster.

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Tutorial
Offline games in Construct 2
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Construct 2 games work offline. So long as the game has been downloaded once while online, the user can play the game again after going offline. This is great f...

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MouseMoves: 1-to-1 Movement
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The mouse is a very useful tool in gaming because of its precise movements. By tracking a sprite to the mouse cursor it can be used in variety of ways. To track...

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MouseMoves: Following the Cursor
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Tracking to the cursor directly can be a great way to control sprites and maintains the precise movement of the mouse itself. But sometimes the movement of the...

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MouseMoves: Aiming and Moving Independently
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Sprites can move to follow the cursor directly or move towards the cursor , but sometimes a game requires a sprite to simply face the mouse without actually mov...

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VeryVariable: Toggle Between Two States
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Having a toggle switch is one of the most useful tools to have when creating any kind of game. It allows one button to be used to change between two different s...

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BulletTime: Straight Shooting
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In another tutorial it showed how two sprites could be put together to make a sort of turret. The base was could move and the gun attached would stick to it whi...

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Time counter
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All cool games have a time counter of some sort. Regardless if it counts upward or downward. So to get a nice counter going, you can use this basic, and simple...

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BulletTime: Charge Shot
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Let's add some variety in our shooting. I mentioned in the another tutorial that a charge shot can do the trick. It can help change the timing, speed and accura...

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Making a Fancy Lifebar
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Here i'll assume you already have the graphics for your lifebar - make it however you want! But the basic structure is this: The second one is optional. It just...

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Diffuse text in a Textbox
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If you have a input textbox in your application, and you dont want people around you to see it, then you can use this technique! NOTE! This technique doesn't en...

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