In the latest beta update r149 of Construct 2 we've shipped a new official Tilemap plugin, with tilemap editor features and the ability to import TMX tilemaps f...
We're starting a series of blog posts and videos where we occasionally highlight some of the best features of Construct. In this feature focus, we'll cover the...
I'm starting to tinker around with new projects, and I'm interested in making a puzzle game where creating closed-off spaces on a tilemap is part of the gamepla...
I'm trying to use the tilemap object to create my map and I want to add animated water. I've thought about: -animating 9 patches. But this would mean I couldn't...
I would just like to know if there's a performance increase/decrease with respect two using a tilemap to draw pieces of something, vs just using copies of the s...
I`m trying to locate all non-empty tiles on a tilemap and insert their ID, X (in pixels) and Y (in pixels) into an array, but not all of the tiles data appear i...
I've solved the problem of how to handle animated tilemaps in Construct 3 and have made a small example which may be purchased on itch.Io for $1 USD. This also...
Construct 3 Addons. GitHub. Actions. Forest Fire : Replace {2} with {3} from ({0},{1}).
How do I fix this? There's 3 tilemaps of mountains composing a paralax effect on the layout. But there's a line that appears on preview and it's exactly on the...
I see it is possible to give a behavior to tilemap. But I didn't understand how I give different behavior to different part of the tilemap? Is it possible? Or I...