I have put a system in place where an object spawns every 24 seconds. The only thing is, there's an exploit that could be found here. If the player were to jump...
I'm making an endless runner where the character has to jump to dodge obstacles. Right now, the level and speed are determined by the score. Two big problems us...
I have a game where a maze is generated and a car is spawned so it can solve the maze. I am having a bug where sometimes when you start a 'New Maze' or sometime...
I'm still working on my *Simple* multiplayer game: Wardens. It is mostly complete, but there's an issue with the wave system. For some reason, some waves work w...
I mean not in the circle but ON the circle. I know that to create a random spawn in a circle around a player of radius 100 we can use for example: X = J1.X + 10...
I'm pretty new to Construct, (well, on and off, mostly off, but getting into Construct again recently) and just trying to get my head around a simple thing. I h...
So I have an infinite runner and I built modular parts to assemble chunks. I've built 3 chunks of land and want them to spawn one chunk of objects at a time. If...
As you can see in this image, I need to spawn the enemy randomly in the ground while the Player is running. I've manage to draw all the animations, player and z...
I would like to spawn several enemies in a shmup as a basic enemy wave. When I try to run the program only 1 enemy is being spawned. Also regardless of if the t...
What I am trying to do is create a system in which I can place down randomized zone-based spawners without having to touch their variables. All I have to do to...