I have the object and need to create copy of it. This is no problem: I'm using Spawn action. But I want to set some properties of new object, how I can change c...
I am working on a platformer that has pickups that stay after death (this is intentional), is there a way to reset an object (player) position to the same posit...
Me and my mother who's a teacher are making an "educational" game for her school. Currently i'm trying to make the objects, which in this case are fruits, spawn...
I am trying to make a enemy respawning system like in the classic Megaman games without enemy spawners. When an enemy exits the screen it won't respawn until it...
As the title says, sprite not spawning in order as it should be based on the actions I implemented: Video evidence: HEADER is showing first than the BOARD. Mayb...
The title is pretty long, ik. Hello! I'm making some undertale surviving game and it's going pretty well at least. I have already done this in other games but i...
Trying to get the right coding for an object (stoplight) to spawn on a sprite if conditions are met (sprite.Value = 0). When the value increases to 1 or higher,...
Basicly I' working on a simplified randomly generated dungeon. Imagine an area that spawns diferent sized blocksin random areas that run an event or battle upon...
This is kind of a strange one, but hang with me. It's a 3D question. I have a building that I want to have fall when it's created. When it spawns, it spawns in...
If I have Sprite1 get destroyed and I want 1-5 copies of Sprite2 to spawn after, how'd I set that up?