In this final tutorial, I'll talk about a way to make use of the new features of Construct 3 to make a better collision system. In Construct 3, solid objects ca...
I'm trying to spawn solid objects, but they apear to lose their solidness. The behavior and collisions are set to enabled and solid is on initial state enabled....
I'm working on making a building game (similar to Terraria/Minecraft 2D) in C3, and I've gotten stuck. I'm trying to make it so that tiles become solid if they'...
I'm working on a simple game where I have my controlled sprite with 8 tile movement and walls that have the behavior set to solid. Every time my sprite gets clo...
I have a box build out of four, one pixel wide sprites which have the Solid behavior added. I've generated a sprite in each and given it the Bullet behavior wit...
Can I make a sets of sprites have different solid behavior for different sprites? E.G. Sprite A is solid to Sprite B . Sprite C is solid to Sprite D . And maybe...
Hey, anyone know if there's a way to pick the Solid that stopped the MoveTo in the new MoveTo behavior?
I have a ball with 8 collision points with bullet behavior and "Bounce off solids" checked. However, when the ball bounces around, since the collision points do...
I'm planning on making a game that involves islands in the middle of the ocean. Of course, when on the island, the player is allowed to walk freely, but not bey...
When an object with 8direction behavior is colling with a solid object diagonally object either stat moving fast or really slow . Here