I’m excited to say that the random encounter system seems to be working nicely in my game now, and I’ll stop singing the praises of probability tables in the Ad...
This one is going to be a big dump of things so buckle up. Let's start with a follow up to my last blog post. First I want to thank everyone that participated i...
Feature Focus is a series of blog posts and videos where we occasionally highlight some of the best features of Construct. In this feature focus, we'll cover di...