Content tagged performance

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Tutorial
Fire Rate for a gun!
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Sometimes, when you create a character who has a gun or throws something, you use "when key is down - Shoot" or "Mouse button is down - Shoot", but when you try...

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Tutorial
Real layout preloading with % progress
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In my previous tutorial for this topic I showed how to trick/mask the lag that occurs while switching between layouts. In this tutorial, there will be no tricks...

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This tutorial will explain a little bit about how certain features in the C2 runtime work. And how they can impact your performance. It might or might not be th...

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This tutorial comes to you from a Facebook group called "Construct 2 + 3 Devs" and centers on boosting the performance of your projects by replacing "Every Tick...

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  • 11.5K views
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Blog Post
HTML5 2D gaming performance analysis
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Update March 2012: Read our updated benchmarks here. Yesterday we released our new beta WebGL renderer in r68 . The release notes cover it briefly, but some of...

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Blog Post
Making a Fast Website
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It’s always been important to make your website fast. Not only is it obvious visitors are going to prefer it but it’s now well-known that Google uses loading sp...

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  • 6.1K views
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Browsers are improving faster than ever. Since our last HTML5 gaming performance measurements there have been 3 new releases of Firefox and 2 new releases of Ch...

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Blog Post
Optimisation: don't waste your time
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We regularly get questions like this on the forum: "Which is faster: Event A or event B?". Sometimes they will also be asking if a specific event or a handful o...

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  • 7.6K views
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Blog Post
The Great HTML5 Mobile Gaming Performance Comparison
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Update 11th June 2012: Added score for Playbook OS 2.1. It's literally 3x faster than OS 2.0, so the conclusion for Playbook has changed from "unusable" to "gre...

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  • 4.6K views
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Blog Post
HTML5 games faster than native?
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I've been upgrading my PC this week in the Scirra office. Now I'm on Windows 8 with a new nVidia GeForce GTX 660 graphics card. I actually bought it based on so...

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