Content tagged pathfinding
Pathfinding or pathing is the plotting, by a computer application, of the shortest route between two points. It is a more practical variant on solving mazes.
2. Problem exist only on Mobile: Enemies should follow the new object (MagnetCake) and then return to the original object (Arrival). It works perfect on the Des...
I want to play a tower defense game, but I'm having trouble moving. The enemy slightly pauses between the checkpoints that I marked on the map, is there a way t...
I've been trying for some time to make an object "aim" to chase the player's character in a certain area of the game, using the Pathfinding behavior. I've tried...
I've been tinkering with this for a day or two now and unfortunately it's still giving me issues where the animations just won't change. The Object has the Path...
My enemy sprites are using the pathfinder buts it's not very smooth. They keep stopping randomly and colliding with things when they shouldn't. I suspect this i...
Thanks in advance for taking a look at this problem, and I'm hoping you'll all prove I'm an idiot and spot something I can't see. So, we have a little monster i...
My 8 direction enemy moves around smoothly, but he struggles to work his way around an obstacle to reach my player. I have included a link to a visual and a lin...
My player has 4 followers from the game start. When they follow my player and my player stops, they continue to find path to player's central image point. So th...
Hi folks! I've had great luck posting here before about weird issues (most end up being human error, ofc lol) - so let's give this one a whirl: I am attempting...
I've just started with Construct 3, and am struggling with what I see as two very basic functions that were easy to implement in GDevelop. Hopefully someone can...