Content tagged pathfinding
Pathfinding or pathing is the plotting, by a computer application, of the shortest route between two points. It is a more practical variant on solving mazes.
I am creating this little "GTA" Like but 2D: I am trying to create a tracking system to simulate police. Here the result: This is the code in this moment. I'd l...
So I'm using pathfinding in a game and I want to use multiple instances of the same object to be more efficient, but when the sprite walks left I want to mirror...
I'm making a top view survival game and I created an auto-collector to collect woods automatically. When I cut down a tree, wood is automatically moving to the...
I'm new to Construct 3 and slowly getting up to speed. I have set up a basic character animation that works when using the arrow keys. I have also set up path f...
Not sure if this is the right place to ask but I thought it was worth a try. Maybe this could be considered a bug, but I don't know nearly enough to post there....
I'm trying to create a battle system where the troops are created from both bases and the purpose of these units and destroy the enemy base, in the middle of th...
I was refered to post here. So basicaly, I have npcs who chase the players when they see him, the ai works great, since in the last few days I was fixing up bug...
In my game I have about 80 entities with the pathfinding behavior on them but when I run my game I only get about 15 frames per second. Is there anyway I can re...
I just learned how to use Pathfinding for my Zombie ai. I'm making a top down zombie shooter and when the zombies spawn they're set to search for a path to the...
I am trying to create police in my game that can pathfind somewhat, so that they can find you in a large map and try to crash into you. An example is the game M...