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In this video we'll make the camera follow the player more smoothly. Then we'll finish it up with some particle effects.
In this video we'll set up 2 particle systems to make a splash and floating bubble visual effects. Then we'll figure out how to use blend modes to mask out thin...
We've got a great new feature to share with you today: Live Previews are a new way to quickly preview the effect of various plugins and behaviors directly in th...
On my laptop I can't see particles being emitted. I can see them fine on my chromebook, so I'm assuming it's a hardware issue. Is this true or is there just som...
I have a problem in my project. Basically, I am creating a system which allow to ennemies to burn. What I have done : So I had already done a player, that can p...
American here (sorry), so yesterday was 4th of July, which equals fireworks. So I had a little fun with Construct Particles and created some simple fireworks: N...
I have pinned multiple objects (3 objects and a particle) together and attached then on start of layout and all works fine except the particles don't seem to pi...
How do I restart a one-shot particle in the event sheet? I have a particle fire once after load. But I want to trigger it again on an event. Any suggestions?
I have different particle sprites in different colors and tried to use a family with instance var to select a specific one in a function without the need to wri...
I'm working on a little project on Construct 2, and wanted to add some particles. However, everytime I test the layout (after adding such particles), they don't...