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I made a 2d runner game with simple mechanics. It works nicely on windows but really has poor performance on tablet Android Lenovo Tab4. I don't know why. Is so...
I remember someone saying that 'is on-screen' is a good way to get better performance since it lets the engine only run calculations on objects that are on scre...
So I have a lots of enemy sprites that I want to decrease visibility if a player collides with them and. Which choice is better if I run my game in mobile devic...
A short course going over some optimisations to use in your code to make it run that much faster. Since C3 has some newly available features, some of these will...