Content tagged object

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116 usages of this tag
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  • 321 views
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Move Along Edge of BoundBox
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I would like my 'Sprite' object to move along the outline of my 'Ground' object, which is rectangularly shaped. Using the BoundBox I was able to get it working...

  • 15 replies
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How do I keep these fields independent?
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I have three "fields" (sprites) that when you click on them, a menu appears with two images. When you click on one of the two images, a new object is placed. Th...

posted 3 years ago
  • 8 replies
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How do I pick an object by name (string)?
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Is it possible to use a string in a variable to pick an object? I have 2 Dictionary objects and want to select them by name, but the name is stored in a variabl...

  • 2 replies
  • 716 views
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How to create Sprite only once?
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I want a sprite to be created when the variable is equal with 0. But the sprite will be created repeatedly instead of once. How should I create it only once? Ps...

  • 3 replies
  • 360 views

I don't understand why this isn't working, and I would vey much like to. The enemy Is'nt created when the object comes on screen. I have also tried the spawn co...

  • 5 replies
  • 273 views
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I have an object on a parallax layer, and when I move it to a layer that has no parallax, it (of course) suddenly changes position due to the layers behaving di...

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How do I make a sticky object?
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I want to make an object be able to stick to others, for example I have 1 moving object (Movy) and 2 sticky objects (Sticky), when Movy touches Sticky, the Stic...

posted 3 years ago
  • 1 replies
  • 277 views
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How to specify a object copy by its instance variable?
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So I'm making a monster follow the player around but when an object Is'nt in line of sight, they move to it, its been working but when the monster goes back to...

posted 3 years ago
  • 2 replies
  • 292 views
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So, currently I have a small system in place where if you're in "build mode" have your mouse cursor over one of the machines in the game, and press "F" it'll tu...

  • 8 replies
  • 564 views
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I have it set up so that When the player wins (gets to the goal), the new layer is loaded up and all of the objects that I want go to the layer, but when go to...

posted 3 years ago