All content tagged [multiplayer]
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.
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I would like to know what happens to trigger (on peer messages) when several are received by the host at the same time in the same tag ? Whereas no messages are...
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Why my multiplayer game can't crate sync object when I play on peer side? 1. I made multiplayer project then I copied this file (for backup), so I have : Projec...
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I hope Construct can create a new feature that supports the latest security features from Google. For example, provide a plugin to be able to manage and display...
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I want to make a multiplayer system without server where the player is the hoster like a LAN system via wifi or bluetooth. Is there a way to do that with Constr...
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Constract 2 multiplayer how to upload for play online please help me.
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I'm trying to find a way to get a universal Time value that the Host and all the Peers share. Every second, it will tick up by 1, but how do I ensure it gets in...
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So last week I started development on my concept for a card game in Construct 3. Just trying to put together a tech demo right now but now that I've got the UI...
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I know you know a lot about multiplayer, and I saw you managed to sync 400 objects with 30kbps! Would you mind sharing your knowledge about the Binary Data plug...
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I am trying to sync a global variable in multiplayer game using photon plugin where when the global variable changes from the host, it shows this to every other...
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Hi guys I m working in a multipalyer game and I need some help on it please. So I need to sync or save vaule of a globel variable and use it in differnt layouts...