If you open the 3d FPS example, you'll notice that rubbing against walls/solids makes the player just zoom down the wall. I've been playing with rot.Js and maki...
So I'm trying to get my enemies to move in 90 degree angles with LOS. I decided instead of having all the enemy come at the player all at once when the state ti...
I have a global character that, when a layout loads after the menu, the character will "slide" or move in a direction and won't allow me to control it until it...
I wanted a sprite to move forward on it's own, so put this into the event sheet: But now, I'm not sure how to go about making it stop moving once it's collided...
Or, if that's not possible, how do I create a player-character that is moved with arrow keys, that doesn't only move on 8 directions statically, but rather slid...
Ive spent too long trying to fix on my own.
Hello, So I am currently making a platformer with 2D/3D characteristics. Currently I can move my character as if he was 2D but I would like him to be able to mo...
I'm new to programming and Construct. I have a character (Valentina) where I have set a variable assigned to her depending on what key or combination of keys th...
So, I'm using MoveTo behavior on a family of instanced objects ('mobs'). I make them move to a random point. + System: Every 0.02 seconds. + System: Pick a rand...
Hey guys, so, my project is room based, each room has colisors (red). The enemies are moving using physics, the only way that I found that moves the enemies lik...