I have sprites following a player (followers), but when they follow, they at some point all merge together when moving. This is obviously because they're all go...
Hello there, I'm making a snake game to get familiar with C3. The game is a snake game without the grid system. If you touch the left part of the screen the sna...
Does anyone know how to get the same physics based movement from getting over it? Just kinda curious.
My game has a tilemap and I'd like the player to move based on these tiles. A similar approach is available in Construct 3 as a behaviour but uses the keyboard...
I'm working on a minigame with the following layout: Enemies are supposed to spawn from the pink and green spawn points, but during test runs enemies only spawn...
I want know if you guys know a way to make something like the lerp expression that for example, you can use to make an object move to a certain point at a amoun...
Just need a way to create two touch pad , one for movement and the other for aiming. I Heard there’s a way by using Touch ID.
I am trying to create a nice character movement system and I am employing the 8 direction behaviour (only using 4-directions) to do so. How I have it working is...
When I wall jump I activates my double jump first and when I try to double jump after it doesn't work. Anyone knows how to fix that?
I am stuck on how to make a object move on a grid like the one below which is a 64x64 constructs default grid which I made visible. I want to click on the pink...