I recently was successful in getting the player for my game to change layouts by using this tutorial video as a guide The problem now is that when my character...
I'm trying my hand at a simple touch-based mobile dungeon crawler. I got to a point where any option seems to lack something so basic and yet I'm so close to na...
I'm making a top down shooter game but I can't stop the enemies (wich has the pathfinding behaviour) to not grouping up. I thought about it and realised that ma...
Can I diversion the control input of a platform object? If press left arrow key then platform move to left. Can I control this input to move to right? I know I...
Hey folks! I had great success looking for help here, the last time I needed it for this same project, so I hope someone can help me out again. A little bit of...
I really don't know if I'm doing something wrong, but I can't move my sprite with any behavior. What I'm trying to do is make a multiplayer tag game, so I copie...
I'm trying to make a character move along an angle related to where the touch is pressed on-screen. So far I have the character(Duck) set moveTo angle to the re...
I am trying to create a Diablo-style multiplayer RPG. Characters should move towards the mouse when held down. It works fine as long as I am not running a multi...
I had set up coding for the players 8 direction movement and the enemies 8 dir movement, but it isn't working when I run the game. I had done this using variabl...
Since I am making a cutscene where the characters have to move in a predestined path, what can I do? The character has the tilemovement as a behavior.