Content tagged microphone

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User Media - mic - still on in bg on iPhone
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I was so pleasantly surprised when I discovered C2 over a year ago. I'm now hunkering down more seriously to release tiny interactive apps, and have a lot to le...

posted 6 years ago
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How do I record and play voice in construct ?
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In the Construct 3 there's a example file name "Microphone input". My question is how can I record and play my voice which I speak in microphone.

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Need urgent help..can anyone tell me how to get camera and microphone request access one click of button. As of now, Construct uses two separate calls for camer...

posted 5 years ago
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How i can record voice?
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I'm start testing Camera input tempate and I can record video but without audio. I have build in camera in my laptop, also I try add external mic to my laptop a...

posted 5 years ago
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How do I make microphone work in iOS app.
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I'm trying to make Construct 3 advanced example "Microphone input" work as iOS app (because when this example will work, also my app will work). This is the err...

posted 5 years ago
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How do I use UserMedia(Microphone) in WebView on IOS?
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I have been working on a game as Scream hero go and it needs voice input. My problem is when I exported a game as htlm5 for running in WebView(link with URL). I...

posted 5 years ago
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Multiple permission prompts on iOS
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I'm developing an Android/iOS game that requires microphone permission. Basically on iOS it shows two prompts on the first launch and shows always one prompt on...

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How do I determine frequency from microphone input?
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We're trying to make something that determines frequency of a sound coming from the microphone reliably. Imagine a game with car that veers left slightly when t...

posted 1 years ago
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I want to check whether a headset has been connected to the device, smartphone or computer. How can I do this within Construct 3?

posted 10 months ago
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How do I fix this microphone issue with my game?
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So a few months back I made a microphone detection system in my game where if you were too loud in real life it'd alert the enemies near you and they would star...

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