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I'm looking for Construct implementation of popular maze generation algorithms - Prim's, Kruskal's etc? Could you re-upload them please?
Actually it quite hard for me to describe my problem in title. So I will try here. I have three arrays ( all XY). Array 1: X coordinates array ( has coords for...
I want to generate random maze in my game. Is there an easy way to do this in Construct? Or will I create a separate one for each section?