The title screen for my game has both a "Continue" and "New Game" options. I'm using the following setup, which I'm sure needs a lot of adjustment. Data loads c...
I urgently need help, I recently moved all the save to local storage from c2 runtime to c3 runtime, but when the game is updated to Google play, all save disapp...
I'm making a side scrolling shooting...Which has more than 10 layouts...For each level complete unlocks each level and for each level some guns also unlocked......
I wanted to store star counts for each level in array and save it and load from where it left. The problem..everything is stored before loading...But after load...
I wanted to store and load, score of each level(nearly 10). Everthing works fine..i stored and load in Json. But, if we play the level again..the score keeps on...
I have attached the sample of my project. The level unlocks and resumes after storing it. But stars are not showing up after the restart. I have used array. Ple...
I Solved this deleting ( erasing ) the tiles just before import , but I dont know if this is the correct way , if someone knows why this happens let me know .Tk...
Basically what I am trying to do is: What already done: _________________________________________. Ajax my Realtime Databases and request info ( works fine). __...
I would like to know if there a one specific save/load process that can work on browser, steam, Android and app store versions ? My game only need storing a cou...
I've read BLACK FOR A WHILE BEFORE LOADING SCREEN? ,but it still have a long time to load, I wonder if I can add some HTML or JS to make a preload page outside...