It's a very annoying one, since I want to release this game soon, but literally every device I tested on has a delay of about 1 second. (Huawei P8 Lite, Samsung...
I made a 2d runner game with simple mechanics. It works nicely on windows but really has poor performance on tablet Android Lenovo Tab4. I don't know why. Is so...
I've noticed that when I export my games for the Instant Games platform, there's a considerable stutter a few seconds after the game begins. This only occurs on...
In my game I have about 80 entities with the pathfinding behavior on them but when I run my game I only get about 15 frames per second. Is there anyway I can re...
EDIT: On hold as I have a couple of really helpful offers below. We haven't worked out the specifics, so I may re-open the request if there are any issues. Than...
I'm doing some tests with the multiplayer behavior of Construct 3, in this test I have a maze made with the tilemap and a simple square sprite being my player,...
I am developing a multiplayer soccer game where each player moves their player in the match. When touching the ball, the ball starts to be in front of the playe...
Sorry for the Title, long, but that what I mean. Hi Guys. I want to make a game like Terraria or Minecraft in 2d, but unfortunately, if I play this game in my P...
My game in HTML5 browser-based, I have added a video inside the game. It works fine at the localhost level but when I upload this on the go-daddy server then ev...
There's not much to configure when it comes to this option. A few days ago I launched a game with twice the size, more active sprites, more events to check, and...