I'm using the AdMob object in my game and I'm showing all ads properly, but when the ads are loading (create ad events) the game lags really bad in maybe 50% of...
I really love your work and I very happy use youre great Construct 2. Today I try Construct 3 and I very want buy year subsc. But I send my last project (5100+...
I created game with host and 3 peer. Peer too lag. How can I fix this?
I used to use Multiplayer plugin for my two-player game, where the ball (Physics) movements were very smooth and accurate on both ends, only slight lag-delay wh...
Hi. Does Destroying Sprites While Runtime REDUCE RAM Usage And Lags ?
I have a tilemap, which I also use in another layout. There I filled it. Problem now, as the tilemap is completly filled, its very laggy to draw in Is there a w...
This is my first post and I am sorry if I write something wrong, please correct me. As per title, I am facing an issue when I export my game as debug APK. The g...
When I export the game to HTML5 then to APK with a software,it runs slowly and laggy. But when I export it to CORDOVA and convert. It to APK by INTEL XDK,it lau...
I am working on a project which get's really laggy while testing both in normal and debugger mode, but when I run the export it work's fine. FPS while testing i...
I'm new to multiplayer game development and I'm creating my first multiplayer game. I'm using Photon Realtime SDK with Construct 3. Everything works fine, but I...