I'm trying to create an animation to explain the TCP 3-way handshake with Packet sprites travelling between two servers. I have two instances of a sprite called...
I've got some stray instances of sprites on the layout. I can see them in the Find all references window, but when I right-click and select Go to it just takes...
I have a button that create an Object on the center of the screen, I can drag them around. The thing I'm trying to do is: After I created a bunch of them when t...
I've got sprites that are created with with a keyboard event. The may have some other sprites spawned and pinned to them at the same time. The first spawning wo...
What properties of an instance do you think about when you decide whether to make a new thing a brand new type or a variation of an existing type. For example....
I have this Tank object that it has 2 parts, the body and the turret and the turret is pinned to the body. 1. My question is how do I create a new instance of t...
I found a much more appealing look to my selected objects which I drag and drop, resize, rotate, change Z-Order etc. All over the screen. So I know what I want...
I still don't know how to setup a working UID or use it when CREATING a new instance (I don't get it yet). So, I tried another way using For Each instance in a...
My project use Mouse (not touch), I have a button that creates Sprite object (1 instance per click) from Family: "Created_Objects", basically I can create many...
Can I make a sets of sprites have different solid behavior for different sprites? E.G. Sprite A is solid to Sprite B . Sprite C is solid to Sprite D . And maybe...