Content tagged graphics

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111 usages of this tag
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Tutorial
Earthbound Style Battle Backgrounds
2 favourites

I was curious if Earthbound style battle backgrounds were possible in C3 since we have no control over its rendering and it doesn't really have WebGL effects to...

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Blog Post
A brief history of graphics on the web and WebGPU
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Graphics technologies have changed a lot over the years, including on the web, and the web is on the cusp of its next big change with WebGPU on the horizon. In...

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Blog Post
From WebGL to WebGPU in Construct
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This is the second in a series of two blog posts about web graphics, WebGPU, and Construct. The first is A brief history of graphics on the web and WebGPU . Hav...

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Spritesheets (aka texture atlases) are a common technique in computer graphics to combine multiple images on to a single image. However if an image on a sprites...

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Blog Post
Introducing Construct's new WebGPU renderer
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After years of work, we're proud to finally start wider testing for Construct's all-new WebGPU renderer! This is a major technology upgrade for Construct, with...

  • 5 replies
  • 2.4K views
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Forum Topic
How to customize a progress bar object?
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I'm a bit familiar with usual functions of Construct 2, but I can't get around customizing a progress bar. I see that it's a common thing in games, but I have n...

  • 2 replies
  • 575 views
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Forum Topic
Is my animation software compatible with Construct 3?
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Guys, after testing various other softwares (Piskel, Aseprite, Graf2X, Gimp, Imkscape, Paint dot net), I finally decided to use Graphics Gale for my pixel game...

posted 5 years ago
  • 2 replies
  • 439 views
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Forum Topic
Any highly experienced game devs here please?
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Are you guys using your original game designs or you just credit other people's works?

posted 5 years ago
  • 2 replies
  • 477 views
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Forum Topic
C3 Media bundle
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Does anybody knows if and where a free media bundle is available for Construct 3 like Construct 2 users have? Thanks!

posted 4 years ago
  • 2 replies
  • 609 views
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Forum Topic
How do I make line scale (graphyque) as geogebra ?
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I would like to know how we should do to create lines. With the space which becomes large when we zoom (framing), as. Here: (when you zoom in). I want to add it...

posted 4 years ago