I was curious if Earthbound style battle backgrounds were possible in C3 since we have no control over its rendering and it doesn't really have WebGL effects to...
Graphics technologies have changed a lot over the years, including on the web, and the web is on the cusp of its next big change with WebGPU on the horizon. In...
This is the second in a series of two blog posts about web graphics, WebGPU, and Construct. The first is A brief history of graphics on the web and WebGPU . Hav...
Spritesheets (aka texture atlases) are a common technique in computer graphics to combine multiple images on to a single image. However if an image on a sprites...
After years of work, we're proud to finally start wider testing for Construct's all-new WebGPU renderer! This is a major technology upgrade for Construct, with...
I'm a bit familiar with usual functions of Construct 2, but I can't get around customizing a progress bar. I see that it's a common thing in games, but I have n...
Guys, after testing various other softwares (Piskel, Aseprite, Graf2X, Gimp, Imkscape, Paint dot net), I finally decided to use Graphics Gale for my pixel game...
Are you guys using your original game designs or you just credit other people's works?
Does anybody knows if and where a free media bundle is available for Construct 3 like Construct 2 users have? Thanks!
I would like to know how we should do to create lines. With the space which becomes large when we zoom (framing), as. Here: (when you zoom in). I want to add it...