Content tagged global

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37 usages of this tag
  • 2 replies
  • 373 views
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I've been working on the sound part of my game, and thus I've created an options button (only accessible in the main menu) to "toggle on and off" only the sound...

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Unlockable features disappear after closing game
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I'm trying to implement a feature where a mode becomes unlocked after achieving a certain ending. The current setup uses a global variable that changes to 1 aft...

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How do I hide global sprites?
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I have some sprites that are set to global (and need to be for various reasons). My issue is they're appearing on other layouts. I understand this is just the n...

posted 3 years ago
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  • 439 views

I've noticed that my sprites, which are on a global layer, still lose the values that have been set to their instance variables when I switch layouts. Is this h...

posted 3 years ago
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  • 568 views
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How do I toggle a sprites global attribute?
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I am wondering if it is possible to set a sprite to be global if it is on a specific layer (my UI layer). I don't see this as an action anywhere. Thanks!

posted 3 years ago
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  • 438 views
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PLAYER SPRITE BEING GLOBEL messing up restart layout
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My player sprite has an instance variable for health.So when my players health is equal to 0 it should restart the layout, and I should get my health back, but...

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Global objects: problem with Z order and scaling
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I have a tiled BG and added a Timer Behavior and set it to Global so the timer doesn't reset on every new layout. But now the tiled BG object is resized and mov...

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How to make Global Variable?
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There's a Global.Var in "Layout_A" that every second, "1" is added to it.So for example if I wait for 60 seconds,the variable will show 60 . Now I save the game...

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  • 458 views
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Global Sprite not visible
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I'm having an issue with a global sprite with platform behaviour. It's visible in all the layouts it's supposed to be, and is then set to have platform behaviou...

posted 3 years ago
  • 2 replies
  • 374 views
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More efficient way to trigger multiple animations
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A playable character sprite has five different costume animations. The costume is currently determined by a global variable. So far the only way I can get the c...