This is my first post for the Construct community! I've read several older articles regarding the creation of toggled actions for a single button. I've decided...
In most games, you’ll probably find yourself needing to implement a menu of some sort. In its simplest form, a menu could be a button which the player clicks wi...
Hey, I'm back with a new video tutorial after a long pause. This time, I'm showcasing how to make a menu compatible with gamepad. As always the file is publicly...
Example Project: Download ➚. Example that makes it possible to use gamepad rumble in Construct 2. The project contains a feature example for testing and a gamep...
I have in my game 2 gamepads, one is for move the player, the problem is that when I am touching on it with 2 fingers I move faster than how I do when I press j...
I have in my game 2 virtual gamepads, one of them is for move the player, the problem is that when I am touching on it with 2 fingers the player move faster tha...
I have a custom slider (credit ) that I can use the touch control with to move and wanted to have the option of using a gamepad to control it. I have a custom c...
So this is an interesting article discussing Chrome adding support for Nintendo Switch controllers: This makes me hopeful that we'll get more support than just...
I find only examples for touch gamepads that use angle. Round pad. I would only need the distance of the stick on the y axis to rotate the angle of a rectangle...
I just noticed that my xbox controller is sometimes triggering 2 events? I.E. On 1 press of the A button I get two Triggered Events. I thought my controller was...