Content tagged fighting

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fighting game tutorial/engine request
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I don't know how can you help me with this one but I need someone to make a 2d fighting game tutorial/engine with these features. 1.Intros. 2.Camera on two obje...

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How do I make a fighting game like jump?
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I'm trying to use the platformer behavior for creating a 1vs traditional fighting game but the jump is an issue since the platform behavior allows you to change...

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How do I make a fighting game?
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This is the first time I publish a topic and I need your help. My idea is of a fighting game like M.U.G.E.N or Streetfighter in which you can fight against your...

posted 5 years ago
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How do I Figther Local co-op Game?
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I'm trying to make a fighting video game in which you can play two players on the same device. I already have the movement of each player but I need to make a c...

posted 5 years ago
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How do I use a "Resistence" Mechanic to reduce damage?
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Currently i'm using instance variables in a formula like this: (Hero.Damage - Enemy.Defense) <-- That's in the event to "subtract from the instance variable" (H...

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Pig Boxing is a pixel game about Boxing
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Hi everyone. I'm new to this forum. And today I decided to show you my game called Pig Boxing. Description attached: The history of the character: "Pig Beef gre...

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League of Pixels - 1vs1 MOBA with online mode!
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About 3 years ago, I started making a 2D MOBA with Consctruct 2. The online mode of it is still very buggy and in a very early state, but it is playabele! Kingd...

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How do use my punch animations in 8 direction?
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I am using the 8 direction behavior for movement and I have my player pinned to a 'direction' sprite. I have all the animations for movement and fighting. The m...

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My Project - Haymaker: A Boxing Adventure
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Hey everyone! Wanted to take the time to showcase something I have been working on for a little while now. Its called "Haymaker". I will have a full summery of...

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So after almost 10 years since my first attempt making a fighting game in C2, I finally finished (and published) my template. It took me about 500+ hours in the...

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