I have finished up all the translations on the dutch language, and I'm currently correcting spelling mistakes and capitals issues (lowercase/uppercase). I asked...
I'm use the example file "Loading script & WASM" from Construct 3. In the scriptfile "external.Js" i'm add a new function: Function testing() {. Return "ok it w...
I have an object with an instance variable, which I can not use to read out an array.At(instancevariable), since it is a locked as string (instead of number). I...
I have the "state_1" "state_2" 3, 4. And want that a expression reach then without I want to write a code line for every one. So I want to know what to write to...
I am wanting to apply actions to only a specific tile number in a tilemap, for this example tile "0". I am using a comparison (with local variables to convert p...
I would like to do an event where every time an object is created the X variable grows by 1, and so far no problem. The next event, however, should be: "If vari...
Is there a way to use expressions in array cells? For example: In the cell, the value is 5 + 5, when loading this value from the array, get 10. Or use the syste...
I'm using two conditions to set a range: Enemie.X = Player.X -200. This is working. But when I use the inverse, it dont work. I try two ways: -just press I and...
I am trying to make an RPG game and want to make the attack value differ according to the character stats,which are saved in instance variables. However,I can't...
Is it possible to reference an object by UID or Nth Instance via expressions? I am doing a self collision, and found that you can choose the objects that collid...