Content tagged export

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199 usages of this tag
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Tutorial
Construct 3's export optimisations
33 favourites

You might have noticed that sometimes the Export project option takes a while to complete, especially with larger projects. This is because Construct is working...

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Tutorial
Exporting desktop apps with NW.js
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Construct can export your project as a traditional desktop app with NW.Js , which is basically a standalone version of the Google Chrome browser. In other words...

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Tutorial
Publishing to the Scirra Arcade
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There's been an update to this tutorial following the renaming of the Arcade. You can find the new version 'Publishing to the Construct Arcade' here! An easy wa...

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How to publish your game to Newgrounds
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Newgrounds is one of many websites where you can upload your Construct creations. They'll need to be exported using the Web (HTML5) option, and the resulting zi...

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Exporting to Windows with the WebView2 wrapper
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Construct can export your project as a traditional Windows desktop app using Microsoft Edge WebView2 . This is basically a copy of the Microsoft Edge browser en...

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Tutorial
Comparison between NW.js and Windows/macOS wrappers
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Construct provides two export options for both Windows and macOS. The NW.Js export option can provide Windows and macOS desktop apps. There are also lightweight...

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Exporting to macOS with the WKWebView wrapper
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Construct can export your project as a traditional macOS desktop app using WKWebView . This is basically a version of the Safari browser engine that is built in...

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Tutorial
how to export to APK : "the easy and great way "
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1. You have to export your project to a HTML website in a folder. 2. Then go to the folder and open the HTML document with wordpad. 3. Then delete this: 4. Then...

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Tutorial
Publishing to the Construct Arcade
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An easy way to share your game with the world is to publish it on the Construct Arcade ! We host the game for you, so you don't need to find your own web server...

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Tutorial
Using Greenworks for Steam Publishing
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Steam is one of the most popular platforms for desktop games but you'll need to do a bit of setup to make sure your game can make the most of Steam specific fun...